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Josef Muller-Brockmen

   

Josef Muller-Brockmen

Postby !Unreal » Sun Aug 16, 2009 1:59 pm

I really love this design and want to replicate it in Photoshop but I'm not sure how. Would anyone point me in the right direction of a tutorial or write one themselves?

Thanks, Ben.
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Re: Josef Muller-Brockmen

Postby APuckNut » Tue Aug 18, 2009 1:54 pm

Hi,

I know this is my first post here, I joined specifically to answer your question.

1) Set up a selection of rectangles at the bottom of a page in photoshop using the rectangle tool

2) Vary the lengths widths and position leaving gaps in between them and stacking them on top of each other.

3) Flatten the image

4) Filter > Distort > Polar Co-ordinates then use rectanglar to polar

5) Adjust the number of layers of rectangles and rotate image as required to achieve desired result

6) stand back and admire the finished result.

Hope fully this does what you wanted and I have completed my first (basic) tutorial !

Enjoy !

Dave
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Re: Josef Muller-Brockmen

Postby Kaypearl » Tue Aug 18, 2009 4:49 pm

Wow, APuckNut, that's plain awesome, right there.

And in 6 steps!
Give me a tweet at: @kaypearl

"Once you go Mac, you never go back." - Alexis Brille.
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Re: Josef Muller-Brockmen

Postby APuckNut » Tue Aug 18, 2009 4:53 pm

Thanks KayPearl.

That is the first EVER tutorial I have written. Hopefully !unreal gets what they need from it !

Laters
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Re: Josef Muller-Brockmen

Postby !Unreal » Thu Aug 20, 2009 1:24 pm

Wonderful! Thank you! :thumbsup:
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Re: Josef Muller-Brockmen

Postby APuckNut » Tue Aug 25, 2009 2:27 pm

You are welcome.

Post something back and show us your results ! :thumbsup:

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